

- #LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS HOW TO#
- #LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS MOD#
- #LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS FULL#
but that would seem really messy to me to have image files between the exe and whatnot. The only two things I can imagine is it's either in the c:\users directory somewhere (don't like it when games use my C drive as once in a while I wipe it clean for a reinstall while keeping all my data on my D.) OR the game expects me to place the pics in the root game folder. I looked over the patchlog and all it says is "added custom portraits". game is not reading them nor is it giving me a 'browse' option to get to them. I made a new directory in my grimrock folder and placed my tga's in there. Legend of Grimrock - v.2.1.18 - 2.2.4: patch: 2.2 MB: : 2.2K: 19: Legend of Grimrock - Dungeon Master The Lord of Chaos v.8: mod: 338.
#LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS MOD#
Back into the Dungeon is a mod for Legend of Grimrock created by Comscript.
#LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS HOW TO#
but I can't figure out how to use custom portraits. In order to put custom portraits in Grimrock 2, you have to name them in a speciall way. The name of the portrait needs to be: racegendersomething.tga. I mean, I did my fair share of programming, scripting, modelling, web designing, hex editing etc. Im not sure how we are supposed to find out where to put the files. In order to put custom portraits in Grimrock 2, you have to name them in a speciall way. game is not reading them nor is it giving me a "browse" option to get to them. but I can't figure out how to use custom portraits. I mean, I did my fair share of programming, scripting, modelling, web designing, hex editing etc.

Ok, so usually Im quick on the uptake on things like this. The portraits will be available in the custom tab in the portrait window during character creation (see images above for examples). Did I do something wrong Showing 1 - 6 of 6 comments Petri developer 10:06am The portraits have to be 128x128 tga files and the filenames must end with male.tga or female.
#LEGEND OF GRIMROCK 2 CUSTOM PORTRAITS FULL#
Missing encounters, missing enemies, EZ-mode in-game full maps(the automap is acceptable, the actual map isn't), Disintegrate is even more reliable than the computer versions making the hardest fights much easier, and no more than 255 enemies in any encounter. I put them in the almost human/legend of grimrock 2/portraits folder as 125x125 tga files but they don't appear in game under custom. The IWD and BG portraits are gone, and there are 260 custom portraits that fit with the style of the original vanilla portraits.Įxtract this file into Documents/Almost Human/Legend of Grimrock 2/Portraits. Console versions of the Might and Magic 2 got the worst treatment. This pack is effectively an update/expansion, since LoG2 can actually detect all of these images. Avoid the carpal tunnel I experienced while manually editing hundreds of portrait files to include either "male" or "female"!ĬapitanMolon previously uploaded 348 portraits for LoG (), but about a third of them were unfitting imports from Icewind Dale and Baldur's Gate (with filenames that LoG2 could not detect), and besides, only about half of the remaining, aesthetically-fitting portraits had names that LoG2 could detect.

A pack of 260 custom portraits, meticulously renamed so that LoG2 can actually detect them. Falagar uses custom items, races, traits, skills, spells, sounds, altered monsters and an enhanced alchemy and healing system, see the links below for more.
